A downloadable game

-pitch-

You live in the northern town of Graydnmuch, a troubled, paranormal area of choking, dying businesses and the art movements that burst from beneath. Panic has come to town and you're ready to flex your hacking abilities to take a bite out of the corps you hate while security's lax.

-stuff-

Character creation, point-based attribute buying with kit-based appearances, one character at a time so that you learn who you to recruit next from experience. Rituals at the beginning and ending of every day where you enchant your gear so that it can unleash spells later, offline or on. Level up at the end of every day and decide what that means to you. Split your team into enchanters, hackers and their bodyguards, switch them about when they get exhausted. Text-based exploration of other people's servers and battles with their automated security. Big differences between online and offline encounters. Slurp files off the matrix and see what they contain, every file personal and defined, nothing exchanged for creds. You're a creative thief, not a mercenary - you make your own gear and you listen to your friends' music while you're wearing it. Not a spying game, not a game where you compromise on yr intentions.

Development log

Comments

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(+1)

yes! Make this please!